It seems like any part that has a lot of flat surface on top will have a really awful top surface, with a rough surface and lots of gaps between the infill, unless I make the skin six to ten layers thick. That burns through a lot of plastic, and I don't remember Slic3r being quite so bad at it. I don't want to print with 33% infill, because that also burns through a lot of plastic. The filament has been measured with a micrometer (six averaged samples) and I've got my extruder steps per mm calibrated as well.
Settings I use are 0.5mm skin thickness, 0.1 layer height, 3 loops, 0.4 extrusion and infill width (with a 0.4 nozzle.) The only thing I can think of is to try a thicker extrusion width. Is there anything else or is this just a drawback of using KISSlicer?
How do you get decent ceilings?
How do you get decent ceilings?
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Re: How do you get decent ceilings?
Like you said, low infill ratios leaves a lot of space that the solid layers must flatten. You need to build up the solid layers before you get a smooth surface again.
After seeing some mentions from others, I've found that telling the slicer to use a narrower than normal extrusion width on the top surface gives better results. It's able to get into the smaller nooks and crannies. Slowing your speed to something like 50-60% normal infills will also help.
My top solid surfaces are so smooth they almost look like the bottoms (first layer), except for the glossy shine.
After seeing some mentions from others, I've found that telling the slicer to use a narrower than normal extrusion width on the top surface gives better results. It's able to get into the smaller nooks and crannies. Slowing your speed to something like 50-60% normal infills will also help.
My top solid surfaces are so smooth they almost look like the bottoms (first layer), except for the glossy shine.
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