PanelDue 7i mount for Rostock Max V2

Show off your latest creations, whether 3D printed or not
Post Reply
User avatar
lightninjay
Printmaster!
Posts: 289
Joined: Sun Jul 13, 2014 12:49 am
Location: Tampa, Florida

PanelDue 7i mount for Rostock Max V2

Post by lightninjay »

So I posted in a separate topic how I upgraded my Max V2 to an all-metal kit from Matthew (more well-known as travelphotog here at the forums) at 713Maker, but it took me a while to receive some filament to print a mount for my PanelDue 7i that also went in during the upgrade.

For those that haven't stumbled across that post about my upgrade, it can be found here.

To update that post, rather than bumping his topic, and since it really has nothing to do with his kit specifically, I figured I would post photos of my mount here.

I used SeeMe's original STL files for the RepRapDiscount LCD mount, and modified them to be compatible with THIS PanelDue 7i case from Thingiverse. I used a thinner case variant shown here, but the back piece that matters for mounting is equivalent on both models.
For anyone who was unfamiliar with why my printer is named "W.I.S.P.E.R.", I placed a helpful reminder on the boot screen of the PanelDue 7i.
For anyone who was unfamiliar with why my printer is named "W.I.S.P.E.R.", I placed a helpful reminder on the boot screen of the PanelDue 7i.
From this angle, it's easier to see that the SeeMe files were used.  I essentially just joined the two angled brackets together onto a single solid backplane, that then gets attached to the rear of the PanelDue case, taking advantage of the 4 mounting holes originally used by the model designer to attach an arm bracket.
From this angle, it's easier to see that the SeeMe files were used. I essentially just joined the two angled brackets together onto a single solid backplane, that then gets attached to the rear of the PanelDue case, taking advantage of the 4 mounting holes originally used by the model designer to attach an arm bracket.
My setup utilizes the same angled offset that the RepRapDiscount LCD had, due to using the original SeeMe files to make the mount.
My setup utilizes the same angled offset that the RepRapDiscount LCD had, due to using the original SeeMe files to make the mount.
A screenshot of the rear mount that I modified to work with the PanelDue 7i's case
A screenshot of the rear mount that I modified to work with the PanelDue 7i's case
If you have any questions, just ask, and I'll try my best to answer them. The only reason I am not posting the rear bracket STL file, is because I was rather lazy in how I modified the SeeMe brackets in Blender. The model has non-associated faces which didn't want to play well with my usual slicer software (CraftUnique's Craftware) and was thus printed using Cura.

I am quite happy with how the finished product came out! :mrgreen:
If at first you don't succeed, you're doing something wrong. Try again, and if it fails again, try once more. Through trial and error, one can be the first to accomplish something great.
geneb
ULTIMATE 3D JEDI
Posts: 5362
Joined: Mon Oct 15, 2012 12:47 pm
Location: Graham, WA
Contact:

Re: PanelDue 7i mount for Rostock Max V2

Post by geneb »

That's really slick. Great job!
g.
Delta Power!
Defeat the Cartesian Agenda!
http://www.f15sim.com - 80-0007, The only one of its kind.
http://geneb.simpits.org - Technical and Simulator Projects
User avatar
lightninjay
Printmaster!
Posts: 289
Joined: Sun Jul 13, 2014 12:49 am
Location: Tampa, Florida

Re: PanelDue 7i mount for Rostock Max V2

Post by lightninjay »

Ok, so I finally took the time to at least give the rear mount a solid remesh to make it print whole. You can still faintly see the encaptured nut slots that I edited into a flat surface. It slices solid on Craftware, Cura, and KiSSlicer, so I imagine it should be manifold enough to slice with any slicer.

Without further ado, here is the modified SeeMe LCD mount, compatible with a PanelDue7i.
Attachments
PanelDue7iRostockMountRemesh.stl
(7.17 MiB) Downloaded 243 times
If at first you don't succeed, you're doing something wrong. Try again, and if it fails again, try once more. Through trial and error, one can be the first to accomplish something great.
Post Reply

Return to “What are YOU making?”