I have an issue with my prints that I can't seem to get rid of.
When I try to print something that is vertically thin, for example a pillar or the top of a pyramid, it looks blobby or melted.
Example:
I have a Rostockmax V3.2.
I'm using Slic3r as my slicing software.
My current temperature for printing (after a lot of experimentation) is 210.
Should the print head be moving faster for small areas? Is there a good way to do that? Do I need more airflow?
All suggestions welcome. It only takes 20 minutes to print the piece pictured, so I can try new things quite quickly.
"Blobby" or "Melted" vertically thin features
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- Plasticator
- Posts: 9
- Joined: Fri Oct 19, 2018 4:38 pm
- Location: United States
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- Plasticator
- Posts: 12
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Re: "Blobby" or "Melted" vertically thin features
Try to print 4 or 6 in same time, or add a "minimum time by layer". The problem here look like the layers don't have time to cool down before your printer print the next layer.
Re: "Blobby" or "Melted" vertically thin features
You may also want to investigate Cura. There's a number of pre-configured profiles on SeeMeCNC's git repo, here: https://github.com/seemecnc/slicing-profiles
g.
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Defeat the Cartesian Agenda!
http://www.f15sim.com - 80-0007, The only one of its kind.
http://geneb.simpits.org - Technical and Simulator Projects
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- Plasticator
- Posts: 9
- Joined: Fri Oct 19, 2018 4:38 pm
- Location: United States
Re: "Blobby" or "Melted" vertically thin features
Printing multiple parts at the same time helps. I'll try adding a minimum layer time. Thanks!avigeilpro wrote: ↑Tue Apr 16, 2019 6:41 pm Try to print 4 or 6 in same time, or add a "minimum time by layer". The problem here look like the layers don't have time to cool down before your printer print the next layer.