Can you pro's take a look and point out what you see wrong and possibly what actions should I tweek to make it better? This is so damn addicting!!

Thanks
+1 I would add that once you get those settings tweaked look at lowering your layer height a little at a time. It will go miles in improving surface finish.Captain Starfish wrote:Looks pretty good. Nice, consistent layers, minimal spider web, perimeters and top fill seem to be bonding well.
If you're using Slic3r you might want to tweak up the % extrusion rate on the outer perimeters and top/bottom layer a little bit just to smoosh that shell a little more. You might also benefit from increasing your retraction rate by 30-50% to get rid of the whiskers.
Might.
I'd be pretty happy if that came off my printer exactly the way it is.
[img]https://lh3.googleusercontent.com/-58S6 ... 252529.JPG[/img]gajtguy wrote:Is a dual extruder available with the Rostock? I'll have to search around for that option. That would be fun to get down the road. But what did you mean with the "numbers on the field" comment.![]()
I thought this detail was interesting. While printing the top layers there is a point at which the extruder has to draw a line across mid air from "tower to tower". Some of those strands did not attach properly, basically because it didn't draw the line far enough over the distant post. Why not overshoot to ensure the line attaches properly? I guess this has to do with how the Slic3r converts the object into action steps for the printer, right? If so, would a different slicer be better at this "over the air" type of object?