Page 1 of 1

New Version of Kisslicer

Posted: Thu Apr 24, 2014 10:54 am
by Eaglezsoar
Just wanted to let everyone know that a new version of Kisslicer has been posted in the Kisslicer forum.

Jonathan, the author, left this new copy at the Kisslicer Refugee Camp Group.
It is named .txt and needs to be saved to your hard drive, renamed to .zip and unzipped.
I left this note here so that more people know about the new version.
Link to file is here: http://forum.seemecnc.com/download/file.php?id=4952

Re: New Version of Kisslicer

Posted: Thu Apr 24, 2014 2:38 pm
by Glacian22
Whoa, first update in forever! Do you know what the changes are?

Re: New Version of Kisslicer

Posted: Thu Apr 24, 2014 2:51 pm
by Eaglezsoar
Glacian22 wrote:Whoa, first update in forever! Do you know what the changes are?
This is what he posted:

KISSlicer 1.4.x is the pre-release of the upcoming 1.5 version, and features: Multiple-material objects KISSlicer now supports 4 extruders If you have a multi-extruder machine (and a PRO key), you can now (hopefully) print a single object with multiple materials! Selecting multiple files in the [Open] dialog will import them all as a single model sub-meshes in a single STL file will also be recognized clicking on the model tile will bring up the Extruder Mapping Window (do this before slicing!) you can now set an X & Y offset for extruders 2-4. I do not have a multi-head machine, so I can't test this yet! Improved translation support there had been multiple controls where the translation did not get applied there is still more to do here, notably the other windows Some bug fixes various Some new bugs added with multi-material objects, the loops and infill paths sometime don't print in the right order already-sliced objects don't get 'reset' when you change the number of extruders in the machine, or the default model extruder You can work around this by updating the extruder mapping window...even to the same values other unknown bugs...this build is heavily untested, so please go easy on it and me! [8) This post should have the Win32 build attached. I will try to get some other versions out in a while, hopefully after some feedback so I'm not just compiling cross-platform versions of show-stopping bugs.

Re: New Version of Kisslicer

Posted: Thu Apr 24, 2014 8:07 pm
by brent
Can you please attach this file, eagle?

Re: New Version of Kisslicer

Posted: Thu Apr 24, 2014 8:10 pm
by mhackney
He attached it in the KISSlicer forum. No need to do it again!

Re: New Version of Kisslicer

Posted: Thu Apr 24, 2014 8:55 pm
by brent
mhackney wrote:He attached it in the KISSlicer forum. No need to do it again!
Eaglezoar didn't link the group.
https://groups.google.com/forum/#!forum ... fugee-camp

Re: New Version of Kisslicer

Posted: Thu Apr 24, 2014 11:04 pm
by bdjohns1
And, if you've been meaning to buy a Pro key and were holding off, he's offering flipped pricing. $24 instead of $42. Paypal link is in the thread over in the Google group.

I just tried it for the first time a few days ago. Grabbed mhackney's configs, made some tweaks, and getting much better results than slic3r. Top infill actually mates up with the perimeters now. 8-)

Re: New Version of Kisslicer

Posted: Fri Apr 25, 2014 1:16 pm
by Tonkabot
Is there a way to print a model in two halves with Kisslicer?

I cannot figure out how to do it with slic3r, so hopefully it can be done easily with something else.

[I assume I could edit Gcode, but I was hoping for a nice easy way].

Re: New Version of Kisslicer

Posted: Fri Apr 25, 2014 2:20 pm
by Polygonhell
Tonkabot wrote:Is there a way to print a model in two halves with Kisslicer?

I cannot figure out how to do it with slic3r, so hopefully it can be done easily with something else.

[I assume I could edit Gcode, but I was hoping for a nice easy way].
NetFab will let you split a model into parts, I don't know of a Slicer that will let you do it easily.

Re: New Version of Kisslicer

Posted: Fri Apr 25, 2014 2:32 pm
by Tonkabot
Polygonhell wrote:
Tonkabot wrote:Is there a way to print a model in two halves with Kisslicer?

I cannot figure out how to do it with slic3r, so hopefully it can be done easily with something else.

[I assume I could edit Gcode, but I was hoping for a nice easy way].
NetFab will let you split a model into parts, I don't know of a Slicer that will let you do it easily.

When I search for netfab all I ever come up with is some microsoft online service that apparently I have to send my models in to, and then they send them back.
Is there a stand alone program that I can put on my computer?

Re: New Version of Kisslicer

Posted: Fri Apr 25, 2014 2:38 pm
by guanu

Re: New Version of Kisslicer

Posted: Fri Apr 25, 2014 2:49 pm
by Tonkabot
Okay, I found it ( then I see your link to it...) I have that installed and it looks like it will do what I want.

Re: New Version of Kisslicer

Posted: Fri Apr 25, 2014 2:52 pm
by Tonkabot
Of course I can't get it to save a file as an .stl

Do I have to pay money for it or something?

Re: New Version of Kisslicer

Posted: Fri Apr 25, 2014 3:49 pm
by Polygonhell
No the free version will export STL, I commonly repair models with it.
Of course the interface is a bit obtuse.

Re: New Version of Kisslicer

Posted: Fri Apr 25, 2014 3:56 pm
by bdjohns1
Tonkabot wrote:Of course I can't get it to save a file as an .stl

Do I have to pay money for it or something?
I ran into that the first time - you don't save something out as an STL - there's an export command in the Part menus.