KISSlicer 1.4.x is the pre-release of the upcoming 1.5 version, and features:[/list]
- Multiple-material objects
- KISSlicer now supports 4 extruders
- If you have a multi-extruder machine (and a PRO key), you can now (hopefully) print a single object with multiple materials!
- Selecting multiple files in the [Open] dialog will import them all as a single model
- sub-meshes in a single STL file will also be recognized
- clicking on the model tile will bring up the Extruder Mapping Window (do this before slicing!)
- you can now set an X & Y offset for extruders 2-4.
- I do not have a multi-head machine, so I can't test this yet!
- Improved translation support
- there had been multiple controls where the translation did not get applied
- there is still more to do here, notably the other windows
- Some bug fixes
- various
- Some new bugs added
- with multi-material objects, the loops and infill paths sometime don't print in the right order
- already-sliced objects don't get 'reset' when you change the number of extruders in the machine, or the default model extruder
- You can work around this by updating the extruder mapping window...even to the same values
- other unknown bugs...this build is heavily untested, so please go easy on it and me! [8^)
This post should have the Win32 build attached. I will try to get some other versions out in a while, hopefully after some feedback so I'm not just compiling cross-platform versions of show-stopping bugs. [8^)
KISSlicer back in dev, new release, quad extruder support!
KISSlicer back in dev, new release, quad extruder support!
Thread link on Kisslicer Refugee Camp Google Group thread
- Eaglezsoar
- ULTIMATE 3D JEDI
- Posts: 7159
- Joined: Sun Apr 01, 2012 5:26 pm
Re: KISSlicer back in dev, new release, quad extruder suppor
Thanks for the info, I have downloaded the 64 bit for Windows.
Your messages are certainly appreciated!
Your messages are certainly appreciated!
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