Odd pattern while printing
Posted: Tue Dec 16, 2014 11:38 am
I'm printing a few very simple monitor support stands and I noticed something odd while printing. In the STL, the outer wall of the part is perfectly smooth (but at a small angle).
However during the print, you can see a pattern form. It's faint, and on a finished print you can barely feel it with your hand, but it is there.
Here's a snapshot of an in-progress print. You can see it most clearly on the right-hand part - long, vertical triangles on what should be a smooth surface.
What could cause that? I can think of either 2 likely candidates: either the slicer, or delta math. So far I've only tried MatterSlice with this particular part, and I haven't noticed it before. (I've traditionally used RH/Cura but I recently switched to MC/MS.)
However I've printed this particular part multiple times and it seems that the exact position of the triangles depends on the part's position on the bed, so I suspect delta math.
This isn't something that I feel needs fixed, I'm just asking for curiosity's sake. Of course if there's an easy solution, I'm all ears.
I'll post the STL file too just so we can be sure this isn't a problem with the model.
However during the print, you can see a pattern form. It's faint, and on a finished print you can barely feel it with your hand, but it is there.
Here's a snapshot of an in-progress print. You can see it most clearly on the right-hand part - long, vertical triangles on what should be a smooth surface.
What could cause that? I can think of either 2 likely candidates: either the slicer, or delta math. So far I've only tried MatterSlice with this particular part, and I haven't noticed it before. (I've traditionally used RH/Cura but I recently switched to MC/MS.)
However I've printed this particular part multiple times and it seems that the exact position of the triangles depends on the part's position on the bed, so I suspect delta math.
This isn't something that I feel needs fixed, I'm just asking for curiosity's sake. Of course if there's an easy solution, I'm all ears.

I'll post the STL file too just so we can be sure this isn't a problem with the model.